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DennR

USA Locomotives and Rolling Stock

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I have been trying to test Traffic density that works in TRS19 and I have found that if I have 6 locomotives in the range of being rendered the frame rate drops noticeably.

Rolling stock is much harder to assess.  If I have loaded open hoppers I get the FR drop at about 290 wagons.  Empty open Hoppers it is about 320 wagons.  for invisible loads it is about 300 to 320 wagons with and without loads.

 

I have had a look at all the freeware locomotives we used in the T:ANE sessions and the skins are not up to the standards I would like for TRS19.  The engine specifications are very poor and very variable.  The rendering of the Locomotives spoils their appearance for me but the engine specs can be fixed for most of the locomotives.  That is easy because Jointed Rail have a freeware dependency cdp of all their Locomotive engine specs and by changing the default engine spec for the latest JR spec and the performance is improved to very close to the real world performance.

 

If we want to make sessions for TRS19 with a lot of traffic in Yards what we need are talented asset builders to make lots of scenery locomotives which can be placed on the tracks to look like actual locomotives but which do not hit the frame rates to the same extent.

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8 minuti fa, DennR ha scritto:

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If we want to make sessions for TRS19 with a lot of traffic in Yards what we need are talented asset builders to make lots of scenery locomotives which can be placed on the tracks to look like actual locomotives but which do not hit the frame rates to the same extent.

 

 

This is a very good idea, but who is the "talented asset builder" actually not too busy?

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You know me I have no talent, all I can do is raise the issue and let the cleaver people in TZIT come up with the answers, if there are any answers!:bho:

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For now on this site we are few.
But I do not expect many friends to do punches to do anything.
It would be much easier, by acting on the config, to eliminate the engine to the locomotives and make them static.

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Bob, despite the magnificent routes made by Jango, very few TrainZItalia users share our passion for US railroads: for most of them, the rails (and the world, but this is another matter) end at the Italy-rest of the world border :rotfl: . They can - and undoubtedly will - show appreciation for Jango's masterpieces, but the story ends there. 

 

This group also includes the very few individuals with 3D modelling skills (don't look at me, an ISO container is the best I can do :mrgreen:), who never showed the slightest interest in making American models, so I think we will have to look elsewhere for the rolling stock we will need in our sessions.

 

:ciao:

 

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I think I might raise the possibility for low impact scenery US Locos on the Auran forums.  The wider audience might take an interest but the results would be as variable as all the other DLS items.:pensieroso:

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Unfortunately, the tendency is to create locos with thousands and thousands of polygons.
they do not consider the impact on the FR or in drivers.
I Saw 3D person with bolts and screws THREAD !!! :testa:

 

Ask the authors if possible to change 3d to a limited number of polygons for scenery objects.

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